Maximum-Football

In 2006 I released the ultimate PC Football arcade/simulation game. Maximum-Football allows the player to play the game of North American football under Canadian, American, and Indoor rules. With a rich featureset that includes an extremely sophisticated play designer, playbook editor, player career mode, and 3D game play, the game provides the ultimate sandbox for your football fix.

An early pre-alpha build of Maximum-Football was featured in the January 2004 edition of PC Gamer Magazine (pg1, pg2)

Maximum-Football 2.0, with improved graphics, gameplay, and addtional features was released in 2007.

You can get all the details at the game's website here: www.maximum-football.com The game is available for purchase from Matrix Games.

CFL Football '99

In 1998 under the publishing name of Wintervalley Software, I developed and released the first video game fully licensed by the Canadian Football League and the CFL Players Association. The game provided top down 2D sprite based game play with all the current (at the time) CFL teams. The game also included a small utility for the editing of teams and rosters, as well as a basic play designer.

In April of 2001, CFL Football '99 was featured in VB Programmers Journal.

While the game is no longer available (I no longer have a league license to sell the game) this accomplishment is something I'm very proud of and so I include it for posterity. Below are a few screen shots from the game. Click on each to see the larger image.

 




Unless specified, these pages are copyright© 2012, David A. Winter, and Wintervalley.
All text, graphics and related information is copyright© 2012, David A. Winter and Wintervalley.